You can only use the TD path (and since the RGs take longer to get), you have to use the passive path (middle path). If you're far, focus on Continuum mult/Singularities. After you beat this, you're ready for the next section, as the only thing currently important to do is to grind EP (and eternities). The second one's not so free: Tap on the second secret achievement 100 times. In general, you get more IP/min by pushing to the next galaxy. Cool! Don't forget to go back to Ra every so often for more memory chunks. You will start getting antimatter per second. Upgrade itself is pretty useless for a while. Maximizing rarity is not too important for now. The lower Dimension will not get so much more expensive, so maxing out higher Dimensions is far more important. click the 4, 5, 6, and 7 keys to quickly do dimension boosts, then buy max tickspeed or dimensional sacrifice whenever you are stuck. Wasn't too sure where to put it before - but you can easily get College Dropout achievement with dilation glyph which gives TT passively/hour by simply disabling the autobuy of TT. If this seems difficult to accomplish right now, no worries, you can get it later. Big Crunching will give Infinity Points. Otherwise, continue. challenge 2: press m when at least 3 dimensions are available for purchase at once. At around here you might have trouble farming more TT ~570EP. (You may want to not buy Study 181 in some cases, like saving up TT for a challenge). Mostly useless outside of some specific circumstances. Time Glyphs are focused around the eternity phase and time based effects. If it's still too slow, get more IP first. The difference between the 1st best and 2nd best Effarig for a given build is usually close. Continuing like this, we could call the rest of the Dimensions as follows: Jerk, Jounce, Crackle, Pop, Lock, and Drop (using this list). (Doing it this early spends a lot of time, but you most likely can complete with 0 RGs with a bit of pushing after eternity challenge 9 completion 4, you don't have to wait for all those galaxies). Teresa rechallenge effarig does not need to be perfect but it needs to have at least antimatter exponent, it's fine even if it's only 3 effects total. NB: I think this challenge changed during the reality update. You won't need to juggle glyphs a lot in this section. One rule about the locked Imaginary Upgrades is that if you can afford them, you can most likely unlock them. You should still follow the order of the Eternity Challenges to increase power, and try to achieve some achievements in row 12. Your new mechanic is 'Tesseract' which increases the infinity dimension caps. The dream is getting 4 effect power/time/repli and a good effarig with Glyph + Gamespeed and RM + Game Speed. Speeds up the early phases moreso than later, but it's a nice bonus always. All want to have 4 effects. Don't forget to crunch a couple of times! Quick interruption: here's a super awesome chart made by Ninjatsu, it helps to summarize all the Eternity Challenges (click it to view it full size). Eternity Challenge 9, completion 4 (5.40e87 EP, 749TT (around 740TT is fine) (Goal: 1e2500 IP): At this point, you have enough to get TS181 along with the challenge. ~1e38 time stored, there will be a time you will need it. Press the "Continuum" button in the AD or Autobuyers tab to disable Continuum. (This study will not help you much unless you're in a situation where studies 225 and 233 better than their dark counterparts, or when TS201 is good enough to justify spending over 1600 Time Theorems on). However, note the following: Effarig's Reality dilates game speed, but does NOT ban black hole charging. "Never again": You need to get a sum of IC times of 0.75 seconds or less. Dilation will be super fast with this. If you're stuck, double check that you're understanding the requirement carefully, executing it correctly and that you didn't miss anything, or maybe just grind or wait for Momentum to build. The importance of grinding eternities will definitely change once Reality comes out. Now go to teresa's perk shop and start buying the music glyphs. You may want to grind up binfs for r131 and this effect also helps a lot with that. You get this at 1.80e308 EP. Your actual amount of IM approaches your cap with exponentially diminishing returns - mousing over each Imaginary Upgrade will tell you how soon you can afford it (if at all). If you are going to use the waiting method, it is time consuming, so you should choose the Automatic Big Crunch challenge to complete the achievement, as it is faster and requires less waiting. The suggested EP and TT are sort of required for when you can finish the challenge, but if you ever can beat it with lower EP and TT than the suggested amount, the suggestions should be updated (post in comments). (I agree that the achievement line is better - YT kerfuffles). Out of Row 2 - the most important upgrade is 'knowing existence' to speed up early eternity significantly (EP multiplier from time glyph will speed up early eternity even more). Disable auto replicanti galaxies, and buy regular galaxies. (Get used to it now - you'll have to get more infinities for the challenge later.) Googolmeister/Antimatter Dimensions Playthrough, Bubby3/The History of Antimatter Dimensions, FAULSEGODS/But is antimatter good or evil, 10 - 1e130 AM: Introduction Era (5 hours to 2 days), 1e130 - 1e308 AM: Galaxy Era (3 hours to 2 days), 1-33 total IP: Early-Infinity (6 hours to 6 days), 34 - 100 total IP: Challenge Era (2 hours to 3 days), 100 - 1e5 Total IP: Autobuyer Era (3 hours to 5 days), 1e5-1e7 IP: Breaking Infinity (4 hours-7 days), 1e7-1e8 IP: Challenges revisited (2 hours to 4 days), 1e8-1e9 IP: First Infinity Dimension (4 hours to 2 days), 1e9-1e10 IP: Second infinity dimension (4 hours to 2 days), 1e10-5e11 IP: First infinity challenge (6 hours to 4 days), 5e11-1e50 IP: Inflation Era (2 hours-2 days if you follow the guide), 1e50-1e140 IP: Long Run Era (2 hours - 4 days), 1e140-1e308 IP: Replicanti Era (1.5-12 days with timewalls), 1e308 IP - 1e17 EP: Eternity (1.5-16 days), 1e17-1e50 EP: Early Eternity Challenges (1-25 days), 1e50-1e400 EP: Mid Eternity Challenges (1-22 days), 1e400-1e1320 EP: Late Eternity Challenges (0.5-18 days), 1e1300-1e4000 EP: Time Dilation (4-25 days), 1e2350 EP and 1e15 DT: new time dimensions, Tables61's guide to glyphs pre-reality (from reddit), Early Realities (Preparation to Reality - Reality 4) (4-14 days), 1e1000 RM: iM Generation to Lai'tela unlock, https://sourceforge.net/projects/orphamielautoclicker/, https://www.reddit.com/r/AntimatterDimensions/comments/73epow/what_happens_next_after_1e7_ip/, https://cdn.discordapp.com/attachments/1053628972447055942/1070276252407173120/image.png, https://docs.google.com/spreadsheets/d/1tr0rCCMo2UIGHnBlfbQ4F8XuCztBr15n-8ch2p5JoNA/edit#gid=1642400225, Do Not Sell or Share My Personal Information. The 200 TT cost may be too much for you right now, but it will not matter as much as other expensive studies later on. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. It's all about the grind once you're over e500EP. Replicanti galaxies will be slow to get until you start getting more upgrades. Once you get at least 5 dimension boosts, this turns into an (almost) normal run. In dilation - the TT per hour is useless effect (it will be useful later when you have an ugpraded black hole). After these two, you should be able to do EC6. You also have a second button, Store real time. Press Shift to view their costs. There will be some sort of difficulty in trying to make setups that let you push. Replicanti, now a new factor of progress to the game, will help in making more progress. Note that entering Dilation is another point of no return, so max your remnants, rift 1, rift 3 and get as much rift 4 as possible before dilating. Read Imaginary Upgrades requirements carefully. Power - not 100% sure here, but I think anything works and it's better to just keep it up to date rather than going for something specific. EC11x4 (EP: at least 1e1000, TT: 9,000-10,000 (or more) | Goal: 1e1050 IP): This requires more patience with the Idle path, but you will eventually reach the goal. All stuff in it is very useful. OR: To get the achievement, turn off autobuyers, start a new eternity, and enter Automatic Big Crunches challenge (C12). e must have game speed and achievement power. How you progress from here kinda depends on what you were doing. Club 57 Wiki. After doing that, push IM/GL, then repeat until you hit diminishing returns. A benefit of doing this is that after completing your first EC5 you will be able to purchase time study 62 which speeds up replicanti growth significantly. Without enough rebuyables, it will be impossible to progress beyond where you are supposed to be able to reach. Now it's only useful to build up and discharge for a small push. If you load a preset with all 3, it may buy left to right and buy normal first. : Progress related achievement (Possible with about e3100 EP and 4e17 dilated time on hand and TD7 unlocked, used to be possible earlier), respec time studies and go into dilation. For this one, it's important to purchase dimensions in the order 8>7>>1 in order to let each dimension produce as much as possible before moving on to the next. It's not worth it until you reach 75x on your first Pelle rebuyable. The second black hole initially seems weaker and more expensive BUT it multiplies the first blackhole's power, resulting in ABSURD boosts when you finally get both going at same time. EC9 will be another challenge that will have a problem with TS181 when you first buy it, but that will be explained later on. This allowed me to get ~1.6k glyph levels quite easily. You'll reach the 9% milestone when Rift 2 hits 10%, and this makes Rift 2 always act like it's filled, so you can now leave Rift 3 permanently filling (unless you need to fill 2 other Rifts simultaneously). It should be pretty easy to destabilize Laitelas Reality twice already (but remember to dilate time as the auto dilation based on sqrt of best antimatter only applies in non celestials), while purchasing the DM dimension upgrades along the way. You can also. Requirement format: (Teresa lvl, Effarig lvl, Nameless lvl), RM, GL, Alchemy cap, Glyph sac. If you don't have one, go farm it now! There are also repeatable upgrades that boost your production, which you'll need to compensate for the nerfs introduced by the doomed reality. Antimatter Dimensions Guide By Fanytastic The guide is made for those who can't read Chinese. The only important toggleable is IMO on the line 41 - I have set EP to reset on each 1e50 but the stronger you are - the more you can put to need less eternities early on. When farming for Effarig glyphs, don't be perfectionist - a low level/rarity Effarig glyph with the right 4 effects can beat the pants off of a high level/rarity Effarig glyph with the wrong 4 effects. With enough unspent IP, your first dimension multiplier should be well over 100x, negating the challenge debuff entirely. (can be done way before 1e50 EP, with 1e300 times big crunch, ID/active path, just do your usual grinding technique, just changed to get fast enough to get under 200 ms eternities, and with a fast update rate in settings), Popular music (Possible at about 1e150 EP w/active path instantly at 1e190 EP w/ TD+Active Path) - At least 1 normal galaxy required, and will be able to get eventually with more EP and TT, just involves management with replicanti galaxies (180 of them to be exact). This will be important for the next stage in the game. As you might notice - the biggest challenge is getting Effarigs with good stat combo. Later you can 'amplify' a reality, simulating repeated runs of it and multiplying its rewards. You can go click Infinity and click the Break Infinity tab. With all autobuyers and you overall becoming stronger - this setup is almost as good for RM grind anyway as the usual RM setup we had. Recall that Effarig sac improves achievement mult pow improves black hole speed (V reward), and that Total Termination did NOT max out Effarig sac. For those curious, the way the achievement works is that beating the challenge usually gives 1 IP, but this is multiplied by all your IP multipliers, which will be TS51 * Repeatable IP multiplier * TS14X (idle path is best so that TS143 increases over time, this total multiplier needs to get to about 1e90, and TS181 will give the IP) (Other IP multipliers later in the game make this achievement a lot easier by the way). Short summary is that glyph instability is only for farming glyphs, RM multi is only for farming RM and game speed is mostly for improving all farm builds. If you're still stuck, you forgot to turn Auto-EC or ID autobuyers back on after Fabrication of Ideals! As you upgrade autobuyer speed and bulk in the perk shop, you should be getting at first 500ms realities and soon as quick as 300ms realities! Like feasting on a behind - Using Time Study 181, you must disable all autobuyers and macros used to buy dimensions, and don't press M (max all) at all. You can use: Amount of galaxies to always dimension boost:(this may change based on how many galaxies you can gain without boost). t So you need to either copy builds OR figure out how it works. This means you need to do the "Unique Snowflakes" achievement without buying any RGs. Now put that value in your crunch autobuyer. Note: if you use the m trick you can get twice that. As a result it is much easier to experiment with different Glyph setups. Contents 1 How do I unlock it? After reaching dilation, swap your time studies to Active (the better replicanti galaxy effect is more important than the now insignificant xIP/xEP) and 234 (also outscaled) and you should reach e4k EP. This guide also has some terms that you may not understand (check Terminology for the terms). Existential Elimination improves your Annihilation multiplier gain, so this is a good time to do spam instant annihilations. Post-Eternity IC4/IC5 strat: 1) M/D/G until you get stuck. You should try to get your best infinity time down. Fourth Dimension Autobuyer (C4): You can do this one normally with no special strategy. Within this era, you can do ECs in any way you want, but there is a recommended route to complete all the ECs. If you get stuck during the suggested order, you can try to do V-Achievements slightly out of order, stop and farm now, use more black hole charge, spend perk points to lower the requirement, or you might need a better or different Effarig glyph. (This buffs the reward of EC1 and TS123.). ", making EC12 runs faster. After this huge multiplier, keep getting more IP and make more progress. Now understand this: Every time you buy 10 of a Dimension or a Tickspeed Upgrade, its logarithmic cost increases by a certain multiple, for example '3' means that it will add 3 to the exponent (In Scientific this would be 1e2 => 1e5 and in Logarithm it's the same thing without the mantissa)): With this in mind, imagine that you accidentally made Second and Eighth Dimensions cost the same, then proceeding to buy 10 Second Dimensions - suddenly your Eighth Dimensions will cost 1e15x more, which will likely be too expensive to reach and force a reload as it makes it nigh-on impossible to Boost or make a Galaxy. Working towards TP4 and DAS is very important. - Gain Infinite replicanti in. This will get you the achievement "You're a mistake", which doesn't really do anything, but just for completing row 11. You should get dozens more completions. Because the penalty or cost of increasing a more expensive Dimension is the highest, you should focus on maxing out the highest Dimensions and making sure their costs never line up, while being less careful with lower Dimensions - even if they get as expensive as higher Dimensions, go and upgrade higher Dimensions instead. Start the challenge, and then let your autobuyers work to the maximum galaxy you can get to before you have to do it manually. Because of that, you will need to dilate time for tachyon particles every now and then. The Singularity autobuyer only activates upon reaching a threshold above the cap, however, so manual buying is preferred if you want the best Singularity gain rate. A generally solid Glyph which has four quite different effects. Glyph weight is how much in proportion each of the 4 factors affecting glyph levels give. Effarig CURRENT overall 'power' stats are: game speed > antimatter exponent > dimension power > buy 10 > achievement mult. After a while it will hit that super fast, then do the same for higher multipliers. It can handle everything until the end of the game, though after V level 1 and later Teresa level 25 you might find a simpler automator more pleasant to look at. When you Big Crunch for the 1st time, you will automatically obtain the First Dimension Autobuyer. Game Speed: etttt -> e(anything but reality) (Nameless 25). You can also do Relic Shards briefly to improve Sac growth (the two decimal places rounding is just visual). 'close' to done at ~20 galaxies? Some good builds for Teresa in this era: rrrrd, rrrrr, rrrrt, rrrtt, rrrtd. Make sure you complete the 'no auto achievement until eternity' reality unlock as it unlocks one of best upgrades and does not waste too much extra time this early. In Challenge 8 get to 5 Dimensional Boosts to unlock the prized feature (Dimensional Sacrifice). Finally, once you buy Infinity point generation (based on fastest Infinity) and have at least 10 unspent IP, spend some time to break your Infinity record. At V level 24 or sooner, finish Hard-V. Use errpt for Post-Destination and yerrr for Glyph Shutter. You can get help from many places now, including: In-game, if you're playing the latest Web or Steam version (click the (?) Steam Community :: Guide :: Antimatter Dimensions Guide After 30 V-Achievements: Achievement Mult is 3rd priority on RM Effarigs and 2nd priority on Celestial Effarigs. Also check that Auto Eternity Challenges is on. While doing this, you can complete the following achievements (these are just the ones you need something special for): You have now reached the 2nd 3-way split of the time study tree. At this point, you should hit 3.5e8 IP/min with your big crunches or higher. Use fast realities to fill up alchemy resources, while longer runs increase the alchemy resource caps. You can also get "No ethical consumption" by going as far as you can in a production run and turn on Big Crunch autobuyer to every 5 seconds, like in the previous paragraph, but to maximize infinitied stat per crunch, you would want to use Active and hold down R since it autobuys you Replicanti Galaxies. Same goes for 11x5. This is because everything you can buy gives a multiplicative boost, and every cost also increases multiplicatively - so both antimatter produced and Dimension/Tickspeed costs are exponential. RM - there are 2 choices once you reach 15 RM: 1) Existentially Prolong - you start with 100 eternities (meaning all QoL from milestones, including challenge completions, are unlocked AND Infinity stage skipped). Edit: With the advent of the Reality update matching Web to match Mobile, IC5 got significantly changed. 2 years of updates . NOTE: The tab you've currently selected is the mode that's active! Should be pretty easy even with minor fails near end of pre reality. Your goal is now unlocking perk shop for pouring e24 RM. When you reach the point where you can get EC4x5, you will eventually need to grind for more TT, as EC4x5 can only be beaten with studies up to study 181 (Gain 1% of IP gained on crunch each second, 200 TT). Around here the other important levels are Teresa level 15, which increases perk shop caps, and Effarig level 10, which allows you to get Effarig glyphs with all 7 effects, greatly simplifying your glyph builds. Generally pretty solid, as Time Dims are good. EC11x1-2: (AD Path/Active): 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (5916 TT), EC11x3-5: (AD Path/Idle): 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,123,133,143,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (5916 TT), EC12: (TD Path/Passive): 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,122,132,142,151,162,161,171,181,191,193,211,212,213,214,228,234,224,232,222,226|12 (6213 TT), 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,191,193,211,212,213,214,228,234,224,232,222,226|12. EC12x4 (EP: probably between e900-e1000 EP, TT: 9,000+ | Goal: 1e146,000 IP within 0.4 seconds (400 seconds real time)): Completions of EC12 are getting harder, which the last completion limits you to only 0.2 seconds (200 seconds real time). I recommend to aim for the Effarig Reality requirement at 5e11 relics with 5 different glyph/3 effects setup we used before (Royal Flush). Acronyms : TT= Time Theorem, TS= Time Study, TD= Time Dimension, EP= Eternity Points, AM= Antimatter, IP= Infinity Points Always make sure you buy the AM / IP TT ! After unlocking the 8th time dimension and getting all achievements, just keep trying to increase EP so you can get 1e4000 and unlock reality. You can increase the Singularity cap to buy multiple Singularities at once. For time studies, in the first split, left split will be significantly better than right split early as the right split is rather weak due to the penalty on galaxy effectiveness. Layer 1 strat: 5p (with AD x) or 4p1d (TTgen), Go AD path. When going to the next section, you will see that you will not have enough TT for Time Dilation (feature), so you have to grind for EP for a short period of time. From this point, more challenges should follow: The first completion of EC8 (with TD/Idle) should be easy (you may not even need to buy IDs or replicanti upgrades at all), however, it will take a while and future completions will require more waiting (you should get used to this now). Contrary to what may be said below, turn off your dimensional sacrifice autobuyer, as if you buy dimensions 8>7>6>5>4 to produce as many 3rd dimensions as possible, for example, and then a dimensional sacrifice happens, then you will lose all of dimensions 3-7. RM goal: until you have 9 total, to buy all of row 1 once. Check that in Nameless Ones you have 'Offline time used for production' and in Options you have 'Offline progress on' (unless you don't want it to be). When you get to buy everything up to 1e56 IP, learn the motto of this section - Long Run Era. Each Dimension will operate 2x multiplicatively faster every time you buy 10 of it by default, and their costs will also jump by a large multiplicative amount. Then, buy the IP multiplier upgrade for 1e10 IP 'Multiply infinity points from all sources by 2 (1024x multiplier)'. Don't forget to dilate afterwards! This completely stops the game, storing real time at 70% efficiency. A lot of the instructions below don't make much sense to me any more (e.g. Ideally you want to have 1 time glyph with EP, 1 power glyph, 1 dilation glyph and 1 replicanti glyph with replication speed buff. Wait until you have maximum replicanti galaxies (about 1 hour), then buy every possible time study you can, including Study 133, and your IP will increase, hopefully reaching the goal. Once you do - time for Teresa. 5) To progress meaningfully you need to enter EC6 then enter C10 inside of EC6. There are also rumours of bugs where the automator skips a line of code - if this is happening to you frequently, try adding a pause 0.05s before the line you think it's skipping (I actually think that this may be a timing issue). 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,228,234,225|0 (long runs) (7865 TT), 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,192,201,72,82,92,102,191,193,214,213,212,211,224,232,222,227,234,226|0 (above e1200 EP) (7865 TT). card classic compact. Glyph Instability starting level - an obvious candidate for glyph grind. Now that you know what your peak IP/min is, memorize that number (short memory). If you're weaker than an automator script expects you to be, you may need to edit it to infinity/eternity slower, so that it completes all ECs and farming periods. Challenges: Here is a summary of some builds that work for EC11/12 as you progress; read further to see finer details about each step of the process. Finishing Ra will help a lot but you might be able to get started before then. Glyph build: epiii, then fully invert (1/1e300 and make sure to click the Invert BH button) your Black Hole, then enter Ra's reality. What happens to you during this section will vary a lot. (Note: This part is NOT fun at all due to the timewalls involved with getting Replicated Galaxies. V level 6 unlocks Triad studies, additional time studies that unlock every 6 V levels, and Hard V-achievements to allow you to get more space theorems to buy the triad studies and buff V reward 2 (Antimatter Dimension power). Gets 200ms Realities at the start of Ra, 100ms at the end. But I wanted another prestige layer - You will also eventually get this achievement, before/after 5 more eternities until the update. For idle play, GL and reality every 133-166ms, Relic Shards: piety. (Note: 3 might not always be the best number, but it's pretty good) challenge 9: This challenge is very difficult to do fast, you need to be a very fast thinker. Continue progressing and attempt to get all eternity milestones. You will eventually get enough IP/EP to get 1e8,296,262 ticks per second, but it will take some time to get it. If you're playing actively, charge the black hole and click discharge regularly. Unlike the IP multiplier, you do not need all Eternity upgrades to buy the multiplier. They will act like regular dimensions, but will cost IP to buy, and in return generate infinity power (giving x^7 multiplier to all antimatter dimensions, where x is Infinity Power). If you don't like them, import save, do 100-500 realities and try again. 0) Set dimensional sacrifice autobuyer threshold to 1e30, bulk boost buy to 10, turn off all dim (NOT tickspeed) autobuyers. 3) The important or useless stats on glyphs: Replicanti - the most important stat is more glyph levels. Set dim boost autobuyer interval to 0.01 second and disable the limit. By default it's 25% each. Hevipelle - Creator of the legendary original game, Antimatter Dimensions. This can take a few hours but you can mostly idle and only do upgrades from time to time. Second Dimension Autobuyer (C2): This challenge is quite slow, because production of, Automated Dimension Boosts (C10): Very slow Challenge with no special tactics. At this point you want to switch your runs to only 'one' blackhole at the end of your run. By adjusting weights based on which factors are bigger, you should end up around 15/31/39/15 as optimal. You now have 11 total time theorems, so get Time Study 42. The challenge itself consists of 3 layers. Once you are around 1e26 IP, there's a 1-2 hour lull of progress that begins. Try to reach the requirements an buy the ones in row 3, as these will help a lot with glyphs. No matter what do NOT complete EC7 or you will fail this challenge. Unfortuantely, it resets the boost that replicanti gives to infinity dimensions, so antimatter progression will feel very slow for a while (infinity power will be stuck).
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antimatter dimensions guide